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Overview


Font Fiend performs several useful graphical tasks for game and web designers. Its' primary function is to use True Type fonts that are on your computer as the basis for building new fonts with a variety of graphical effects. When you look at a computer game you will often notice that the text presentation involves fonts that are interesting in both shape and coloring effects. The True Type font set (or sets) that you choose will determine the shape of your font and also will send subtle information to your user about your project. My favorite example of this is in the introduction to a movie. Art directors spend a lot of time and effort to make sure that this first introduction to their movie is going to be something that tells you, the user, that you are about to see something special. The introduction can also be used to set tone and to excite the user about what is coming. In the same way your font choices for a web design or a computer game send important cues to the user about what they can expect from the media you are about to show them. One way to view this is that you are selling the user the idea that what you are about to show them is going to be worth their time and often the very first thing they are going to do is read some screen text about what you are offering. In my view this is a critical time, users have lots of options for being entertained and you are competing with a big world full of interesting things. With this in mind, the first impression you make - a logo, some screen text - needs to tell the user that they are in for something special. Your font choice and the presentation of that font are a critical part of that presentation.

TIP: See the True Type Fonts Overview further in this documentation to learn more about True Type fonts, where to find them on the internet, how they are stored on your computer along with answers to questions you may have about licensing and royalty issues.


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